I’m going to go over all of the types of mods you can get for each weapon, as well as how to apply them.
How to Add Mods to Guns in Mass Effect Andromeda
When you get a mod, whether you buy or find it, you can’t immediately put it in your gun. You will have to wait until you reach a loadout station. You can find these at Forward Operating Bases – or a side room at the front of your ship, the Tempest.
You will also get the chance to modify your loadout when going to a new planet, or starting an important mission.
Weapon Mod Info and List
Below is a list of all available mods types for each gun and what they do. These are the base mods that increase 1 stat. There are also advanced mods that will increase 1 stat and lower another. The types of stats on these advanced mods are the same as the normal mods.
Assault Rifle
AR Barrel: Increases Base Weapon Damage AR Magazine: Increases magazine size AR Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects. AR Scope: Puts a scope on the weapon that lets you zoom in and increases weapon accuracy. AR Stock: Increases base weapon stability, making it easier to control.
Pistol
Pistol Barrel: Increases Base Weapon Damage Pistol Magazine: Increases magazine size Pistol Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects. Pistol Scope: Puts a scope on the weapon that lets you zoom in and increases weapon accuracy. Pistol Melee Optimizer: Increases melee damage
Shotgun
Shotgun Barrel: Increases Base Weapon Damage Shotgun Melee Optimizer: Increases melee damage Shotgun Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects. Shotgun Smart Choke: Tightens bullet spread for increased accuracy Shotgun Spare Clip: Increases spare ammo capacity.
Sniper Rifle
SR Barrel: Increases Base Weapon Damage SR Spare Thermal Clip: Increases spare ammo capacity. SR Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects. SR Scope: Increases base weapon accuracy and stability while zoomed. SR Ultralight Materials: Reduces sniper rifle’s weight. This is useful if you don’t have 100% power recharge so your powers can recharge faster.
That’s all for my guide on the weapon mods in Mass Effect Andromeda. Let me know if you have any questions!